________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 17:15:43
Input Data from:  dataset52.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :2
Total budget    :30000
Terror. attacks :2

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,153
Average f[i]   :5040
Average g[i,j] :2022,91666666667
Total demand   :5260
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 49
> Selected Move:	670	1	-1	2	6000


> New Y[]: 
	
	 2  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 670


> New S[]: 
	
	 0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 95
> Selected Move:	1140	1	-1	3	11000


> New Y[]: 
	
	 2  3  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1140


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 141
> Selected Move:	1600	1	-1	4	17500


> New Y[]: 
	
	 2  3  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1600


> New S[]: 
	
	 0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 232
> Selected Move:	2070	1	-1	5	22500


> New Y[]: 
	
	 2  3  1  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2070


> New S[]: 
	
	 0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 141
> Selected Move:	2590	1	-1	7	29000


> New Y[]: 
	
	 2  3  1  1  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2590


> New S[]: 
	
	 0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 32
> Selected Move:	2730	3	5	12	28000


> New Y[]: 
	
	 2  3  1  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2730


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 139
> Selected Move:	3030	3	0	40	30000


> New Y[]: 
	
	 0  3  1  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0    >new incumb.: 3030


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 115
> Selected Move:	3220	3	4	21	30000


> New Y[]: 
	
	 0  3  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0    >new incumb.: 3220


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 90
> Selected Move:	3390	3	2	43	28000


> New Y[]: 
	
	 0  3  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0    >new incumb.: 3390


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 146
> Selected Move:	3560	3	3	29	29000


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0    >new incumb.: 3560


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 180
> Selected Move:	3560	4	40	7	27600


> New Y[]: 
	
	 0  3  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 228
> Selected Move:	3560	4	7	21	28400


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 208
> Selected Move:	3560	4	21	29	29000


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 226
> Selected Move:	3520	3	29	35	28100


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 263
> Selected Move:	3620	1	-1	18	32100


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 67
> Selected Move:	3860	3	7	38	29600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0    >new incumb.: 3860


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 227
> Selected Move:	4110	1	-1	22	36100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 17 #######################


> Neighbours evaluated; 221
> Selected Move:	4980	1	-1	13	42600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 18 #######################


> Neighbours evaluated; 147
> Selected Move:	6380	1	-1	29	48600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 19 #######################


> Neighbours evaluated; 100
> Selected Move:	8425	1	-1	36	55100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 20 #######################


> Neighbours evaluated; 127
> Selected Move:	7910	1	-1	26	61600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 21 #######################


> Neighbours evaluated; 173
> Selected Move:	6735	1	-1	7	68100


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 22 #######################


> Neighbours evaluated; 303
> Selected Move:	4900	1	-1	6	73600


> New Y[]: 
	
	 0  3  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 23 #######################


> Neighbours evaluated; 247
> Selected Move:	2995	2	7	-1	67100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 24 #######################


> Neighbours evaluated; 123
> Selected Move:	1680	2	36	-1	60600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 25 #######################


> Neighbours evaluated; 33
> Selected Move:	965	2	26	-1	54100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 26 #######################


> Neighbours evaluated; 15
> Selected Move:	860	2	13	-1	47600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 27 #######################


> Neighbours evaluated; 14
> Selected Move:	1370	2	29	-1	41600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 28 #######################


> Neighbours evaluated; 10
> Selected Move:	2480	2	21	-1	35100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 29 #######################


> Neighbours evaluated; 6
> Selected Move:	3810	2	6	-1	29600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 30 #######################


> Neighbours evaluated; 117
> Selected Move:	3860	3	40	10	29600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 31 #######################


> Neighbours evaluated; 101
> Selected Move:	3860	4	35	10	29300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 32 #######################


> Neighbours evaluated; 113
> Selected Move:	3860	4	10	22	28700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 33 #######################


> Neighbours evaluated; 185
> Selected Move:	3860	3	10	21	29700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 34 #######################


> Neighbours evaluated; 83
> Selected Move:	3870	3	18	39	29700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0    >new incumb.: 3870


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 35 #######################


> Neighbours evaluated; 166
> Selected Move:	3870	4	22	21	29900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 36 #######################


> Neighbours evaluated; 163
> Selected Move:	3870	3	22	40	28900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 37 #######################


> Neighbours evaluated; 146
> Selected Move:	3870	4	21	35	29600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  1  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 38 #######################


> Neighbours evaluated; 118
> Selected Move:	3870	4	35	40	29500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  2  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 39 #######################


> Neighbours evaluated; 149
> Selected Move:	3860	3	39	18	29500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  2  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 40 #######################


> Neighbours evaluated; 94
> Selected Move:	3860	4	40	21	28900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 41 #######################


> Neighbours evaluated; 189
> Selected Move:	3860	3	40	22	29900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 42 #######################


> Neighbours evaluated; 140
> Selected Move:	3840	3	21	2	29100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 43 #######################


> Neighbours evaluated; 101
> Selected Move:	3880	3	12	10	30600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 44 #######################


> Neighbours evaluated; 197
> Selected Move:	3930	3	22	28	30100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 45 #######################


> Neighbours evaluated; 209
> Selected Move:	3935	1	-1	24	34100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 46 #######################


> Neighbours evaluated; 283
> Selected Move:	4380	1	-1	13	40600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 47 #######################


> Neighbours evaluated; 308
> Selected Move:	5380	1	-1	33	46600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 48 #######################


> Neighbours evaluated; 469
> Selected Move:	4670	1	-1	9	51600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 49 #######################


> Neighbours evaluated; 371
> Selected Move:	3720	2	33	-1	45600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 50 #######################


> Neighbours evaluated; 140
> Selected Move:	3350	2	13	-1	39100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 51 #######################


> Neighbours evaluated; 51
> Selected Move:	3495	2	28	-1	33100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 52 #######################


> Neighbours evaluated; 35
> Selected Move:	3810	2	24	-1	29100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 53 #######################


> Neighbours evaluated; 144
> Selected Move:	3870	3	9	16	29600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 54 #######################


> Neighbours evaluated; 100
> Selected Move:	3860	3	16	12	28100


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 55 #######################


> Neighbours evaluated; 168
> Selected Move:	3870	3	1	34	29600


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 56 #######################


> Neighbours evaluated; 87
> Selected Move:	3870	4	2	34	29700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 57 #######################


> Neighbours evaluated; 80
> Selected Move:	3870	4	34	10	28300


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 58 #######################


> Neighbours evaluated; 138
> Selected Move:	3870	4	2	10	28800


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 59 #######################


> Neighbours evaluated; 118
> Selected Move:	3870	4	2	35	29800


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 60 #######################


> Neighbours evaluated; 60
> Selected Move:	3870	4	10	2	28600


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 61 #######################


> Neighbours evaluated; 136
> Selected Move:	3870	4	2	35	29500


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 62 #######################


> Neighbours evaluated; 88
> Selected Move:	3870	4	35	12	29900


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 63 #######################


> Neighbours evaluated; 88
> Selected Move:	3910	3	12	28	30000


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0    >new incumb.: 3910


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 64 #######################


> Neighbours evaluated; 123
> Selected Move:	3910	4	2	28	29700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 65 #######################


> Neighbours evaluated; 221
> Selected Move:	3915	1	-1	24	33700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 66 #######################


> Neighbours evaluated; 344
> Selected Move:	4380	1	-1	13	40200


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 67 #######################


> Neighbours evaluated; 259
> Selected Move:	5380	1	-1	29	46200


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  1  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 68 #######################


> Neighbours evaluated; 124
> Selected Move:	6980	1	-1	26	52700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 69 #######################


> Neighbours evaluated; 94
> Selected Move:	9190	1	-1	36	59200


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 70 #######################


> Neighbours evaluated; 74
> Selected Move:	8470	1	-1	7	65700


> New Y[]: 
	
	 0  0  3  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 71 #######################


> Neighbours evaluated; 241
> Selected Move:	7030	1	-1	15	71200


> New Y[]: 
	
	 0  0  3  0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 72 #######################


> Neighbours evaluated; 510
> Selected Move:	5010	1	-1	6	76700


> New Y[]: 
	
	 0  0  3  0  0  0  1  1  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 73 #######################


> Neighbours evaluated; 408
> Selected Move:	2960	2	7	-1	70200


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 74 #######################


> Neighbours evaluated; 165
> Selected Move:	1500	2	36	-1	63700


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  1  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 75 #######################


> Neighbours evaluated; 129
> Selected Move:	675	2	29	-1	57700


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 76 #######################


> Neighbours evaluated; 8
> Selected Move:	370	2	13	-1	51200


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  1  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 77 #######################


> Neighbours evaluated; 18
> Selected Move:	775	2	26	-1	44700


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 78 #######################


> Neighbours evaluated; 63
> Selected Move:	1530	2	15	-1	39200


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 79 #######################


> Neighbours evaluated; 41
> Selected Move:	2610	2	35	-1	34200


> New Y[]: 
	
	 0  0  3  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 80 #######################


> Neighbours evaluated; 31
> Selected Move:	3760	2	6	-1	28700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 81 #######################


> Neighbours evaluated; 195
> Selected Move:	3820	3	43	35	29700


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 82 #######################


> Neighbours evaluated; 117
> Selected Move:	3820	4	2	28	30000


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 83 #######################


> Neighbours evaluated; 99
> Selected Move:	3820	3	2	13	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 84 #######################


> Neighbours evaluated; 131
> Selected Move:	3860	3	35	48	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 85 #######################


> Neighbours evaluated; 141
> Selected Move:	3860	4	13	28	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 86 #######################


> Neighbours evaluated; 131
> Selected Move:	3820	3	18	19	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,55

## ITERATION 87 #######################


> Neighbours evaluated; 57
> Selected Move:	3820	4	13	28	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,5

## ITERATION 88 #######################


> Neighbours evaluated; 103
> Selected Move:	3810	3	48	35	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 89 #######################


> Neighbours evaluated; 64
> Selected Move:	3800	3	10	23	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  1  1  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 90 #######################


> Neighbours evaluated; 79
> Selected Move:	3830	3	35	43	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  1  1  0  0  0  3  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 91 #######################


> Neighbours evaluated; 128
> Selected Move:	3830	4	13	28	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  1  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 92 #######################


> Neighbours evaluated; 96
> Selected Move:	3830	4	28	23	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  2  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 93 #######################


> Neighbours evaluated; 71
> Selected Move:	3830	4	13	23	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  3  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 94 #######################


> Neighbours evaluated; 115
> Selected Move:	3810	4	13	28	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  1  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 95 #######################


> Neighbours evaluated; 87
> Selected Move:	3800	4	23	28	30200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  1  0  0  0  3  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 96 #######################


> Neighbours evaluated; 181
> Selected Move:	3760	3	23	35	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 97 #######################


> Neighbours evaluated; 194
> Selected Move:	3835	1	-1	10	35500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 98 #######################


> Neighbours evaluated; 230
> Selected Move:	4370	1	-1	26	42000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  1  0  3  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 99 #######################


> Neighbours evaluated; 87
> Selected Move:	5440	1	-1	33	48000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  1  0  3  0  0  0  0  1  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 100 #######################


> Neighbours evaluated; 242
> Selected Move:	4670	1	-1	21	54500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  1  0  1  0  3  0  0  0  0  1  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 101 #######################


> Neighbours evaluated; 383
> Selected Move:	3600	2	26	-1	48000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  1  0  0  0  3  0  0  0  0  1  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 102 #######################


> Neighbours evaluated; 155
> Selected Move:	3140	2	21	-1	41500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  1  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 103 #######################


> Neighbours evaluated; 45
> Selected Move:	3310	2	13	-1	35000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  1  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 104 #######################


> Neighbours evaluated; 35
> Selected Move:	3760	2	33	-1	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 105 #######################


> Neighbours evaluated; 96
> Selected Move:	3790	3	19	18	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 106 #######################


> Neighbours evaluated; 201
> Selected Move:	3790	4	28	10	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 107 #######################


> Neighbours evaluated; 128
> Selected Move:	3790	4	35	28	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 108 #######################


> Neighbours evaluated; 190
> Selected Move:	3790	4	10	28	28700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 109 #######################


> Neighbours evaluated; 233
> Selected Move:	3790	3	28	12	28600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  3  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 110 #######################


> Neighbours evaluated; 148
> Selected Move:	3790	4	10	12	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  2  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 111 #######################


> Neighbours evaluated; 100
> Selected Move:	3790	4	10	34	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 112 #######################


> Neighbours evaluated; 80
> Selected Move:	3790	4	12	10	28300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 113 #######################


> Neighbours evaluated; 175
> Selected Move:	3795	3	24	2	30300


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 114 #######################


> Neighbours evaluated; 62
> Selected Move:	3860	3	34	1	28800


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 115 #######################


> Neighbours evaluated; 166
> Selected Move:	3870	3	10	7	28600


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 116 #######################


> Neighbours evaluated; 138
> Selected Move:	3930	3	12	10	30100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 117 #######################


> Neighbours evaluated; 278
> Selected Move:	4015	1	-1	12	34100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 118 #######################


> Neighbours evaluated; 327
> Selected Move:	4420	1	-1	29	40100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 119 #######################


> Neighbours evaluated; 276
> Selected Move:	5370	1	-1	26	46600


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 120 #######################


> Neighbours evaluated; 359
> Selected Move:	4690	1	-1	44	51100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 121 #######################


> Neighbours evaluated; 215
> Selected Move:	3830	2	26	-1	44600


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 122 #######################


> Neighbours evaluated; 112
> Selected Move:	3540	2	29	-1	38600


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 123 #######################


> Neighbours evaluated; 26
> Selected Move:	3690	2	2	-1	32600


> New Y[]: 
	
	 0  3  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 124 #######################


> Neighbours evaluated; 28
> Selected Move:	3860	2	44	-1	28100


> New Y[]: 
	
	 0  3  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 125 #######################


> Neighbours evaluated; 202
> Selected Move:	3860	4	7	10	29300


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 126 #######################


> Neighbours evaluated; 100
> Selected Move:	3870	3	10	2	29100


> New Y[]: 
	
	 0  3  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 127 #######################


> Neighbours evaluated; 116
> Selected Move:	3850	3	35	10	29600


> New Y[]: 
	
	 0  3  2  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 128 #######################


> Neighbours evaluated; 143
> Selected Move:	3860	3	2	35	29600


> New Y[]: 
	
	 0  3  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 129 #######################


> Neighbours evaluated; 103
> Selected Move:	3860	3	7	2	29100


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 130 #######################


> Neighbours evaluated; 121
> Selected Move:	3850	3	35	7	29100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 131 #######################


> Neighbours evaluated; 207
> Selected Move:	3875	3	12	14	30100


> New Y[]: 
	
	 0  3  1  0  0  0  0  2  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 132 #######################


> Neighbours evaluated; 135
> Selected Move:	3830	3	14	5	30100


> New Y[]: 
	
	 0  3  1  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 133 #######################


> Neighbours evaluated; 115
> Selected Move:	3890	3	2	6	29600


> New Y[]: 
	
	 0  3  0  0  0  1  1  2  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 134 #######################


> Neighbours evaluated; 178
> Selected Move:	3850	3	5	35	29600


> New Y[]: 
	
	 0  3  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 135 #######################


> Neighbours evaluated; 242
> Selected Move:	3860	3	35	2	30600


> New Y[]: 
	
	 0  3  1  0  0  0  1  2  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 136 #######################


> Neighbours evaluated; 355
> Selected Move:	3840	4	7	2	31100


> New Y[]: 
	
	 0  3  2  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 137 #######################


> Neighbours evaluated; 361
> Selected Move:	3915	1	-1	14	36100


> New Y[]: 
	
	 0  3  2  0  0  0  1  1  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 138 #######################


> Neighbours evaluated; 237
> Selected Move:	3850	2	6	-1	30600


> New Y[]: 
	
	 0  3  2  0  0  0  0  1  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 139 #######################


> Neighbours evaluated; 166
> Selected Move:	3850	3	14	35	30600


> New Y[]: 
	
	 0  3  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 140 #######################


> Neighbours evaluated; 150
> Selected Move:	3830	3	7	6	29600


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 141 #######################


> Neighbours evaluated; 203
> Selected Move:	3870	3	43	24	29600


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 142 #######################


> Neighbours evaluated; 166
> Selected Move:	3870	3	10	28	30100


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 143 #######################


> Neighbours evaluated; 106
> Selected Move:	3835	3	24	43	30100


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 144 #######################


> Neighbours evaluated; 126
> Selected Move:	3830	3	6	34	28600


> New Y[]: 
	
	 0  3  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 145 #######################


> Neighbours evaluated; 106
> Selected Move:	3830	4	2	28	28700


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 146 #######################


> Neighbours evaluated; 88
> Selected Move:	3840	3	34	10	30200


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 147 #######################


> Neighbours evaluated; 88
> Selected Move:	3850	3	28	13	30000


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 148 #######################


> Neighbours evaluated; 118
> Selected Move:	3920	3	43	12	30000


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3920


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 149 #######################


> Neighbours evaluated; 78
> Selected Move:	3860	3	12	24	30000


> New Y[]: 
	
	 0  3  1  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 150 #######################


> Neighbours evaluated; 109
> Selected Move:	3860	3	2	28	30000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 151 #######################


> Neighbours evaluated; 118
> Selected Move:	3860	3	35	48	29500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 152 #######################


> Neighbours evaluated; 145
> Selected Move:	3850	3	48	14	30000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  0  0  1  0  0  2  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 153 #######################


> Neighbours evaluated; 84
> Selected Move:	3850	3	10	6	30000


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 154 #######################


> Neighbours evaluated; 96
> Selected Move:	3840	3	13	2	30100


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 155 #######################


> Neighbours evaluated; 109
> Selected Move:	3875	3	24	11	30100


> New Y[]: 
	
	 0  3  2  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 156 #######################


> Neighbours evaluated; 84
> Selected Move:	3860	4	2	28	30200


> New Y[]: 
	
	 0  3  1  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 157 #######################


> Neighbours evaluated; 97
> Selected Move:	3840	3	11	24	30200


> New Y[]: 
	
	 0  3  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 158 #######################


> Neighbours evaluated; 161
> Selected Move:	3880	3	14	35	30200


> New Y[]: 
	
	 0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 159 #######################


> Neighbours evaluated; 153
> Selected Move:	3860	3	2	10	29700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 160 #######################


> Neighbours evaluated; 166
> Selected Move:	3830	3	10	40	29700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 161 #######################


> Neighbours evaluated; 114
> Selected Move:	3870	3	24	43	29700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 162 #######################


> Neighbours evaluated; 120
> Selected Move:	3870	3	35	14	29700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 163 #######################


> Neighbours evaluated; 107
> Selected Move:	3860	3	14	27	29700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 164 #######################


> Neighbours evaluated; 104
> Selected Move:	3830	3	27	8	28700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 165 #######################


> Neighbours evaluated; 140
> Selected Move:	3840	3	43	48	29200


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 166 #######################


> Neighbours evaluated; 103
> Selected Move:	3840	4	28	6	29700


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 167 #######################


> Neighbours evaluated; 82
> Selected Move:	3840	4	6	40	30000


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 168 #######################


> Neighbours evaluated; 115
> Selected Move:	3830	3	48	43	29500


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 169 #######################


> Neighbours evaluated; 115
> Selected Move:	3830	4	40	6	29200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 170 #######################


> Neighbours evaluated; 166
> Selected Move:	3850	3	8	14	30200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 171 #######################


> Neighbours evaluated; 204
> Selected Move:	3910	1	-1	8	34200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 172 #######################


> Neighbours evaluated; 234
> Selected Move:	4340	1	-1	7	40700


> New Y[]: 
	
	 0  3  0  0  0  0  2  1  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 173 #######################


> Neighbours evaluated; 238
> Selected Move:	5350	1	-1	36	47200


> New Y[]: 
	
	 0  3  0  0  0  0  2  1  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 174 #######################


> Neighbours evaluated; 243
> Selected Move:	6990	1	-1	13	53700


> New Y[]: 
	
	 0  3  0  0  0  0  2  1  1  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 175 #######################


> Neighbours evaluated; 320
> Selected Move:	6240	1	-1	21	60200


> New Y[]: 
	
	 0  3  0  0  0  0  2  1  1  0  0  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 176 #######################


> Neighbours evaluated; 510
> Selected Move:	4880	1	-1	15	65700


> New Y[]: 
	
	 0  3  0  0  0  0  2  1  1  0  0  0  0  1  1  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 177 #######################


> Neighbours evaluated; 380
> Selected Move:	3340	2	7	-1	59200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  1  1  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 178 #######################


> Neighbours evaluated; 58
> Selected Move:	2390	2	13	-1	52700


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 179 #######################


> Neighbours evaluated; 39
> Selected Move:	2060	2	21	-1	46200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 180 #######################


> Neighbours evaluated; 12
> Selected Move:	2340	2	36	-1	39700


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 181 #######################


> Neighbours evaluated; 10
> Selected Move:	2915	2	28	-1	33700


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 182 #######################


> Neighbours evaluated; 9
> Selected Move:	3650	2	15	-1	28200


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 183 #######################


> Neighbours evaluated; 127
> Selected Move:	3815	3	1	28	30100


> New Y[]: 
	
	 0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 184 #######################


> Neighbours evaluated; 61
> Selected Move:	3860	3	14	39	29100


> New Y[]: 
	
	 0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 185 #######################


> Neighbours evaluated; 93
> Selected Move:	3860	4	6	28	29600


> New Y[]: 
	
	 0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 186 #######################


> Neighbours evaluated; 66
> Selected Move:	3860	4	6	40	29100


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 187 #######################


> Neighbours evaluated; 93
> Selected Move:	3860	4	28	6	29600


> New Y[]: 
	
	 0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 188 #######################


> Neighbours evaluated; 110
> Selected Move:	3780	3	6	35	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  1  1  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 189 #######################


> Neighbours evaluated; 104
> Selected Move:	3810	3	40	10	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 190 #######################


> Neighbours evaluated; 98
> Selected Move:	3810	4	10	28	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  2  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 191 #######################


> Neighbours evaluated; 123
> Selected Move:	3830	3	28	22	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 192 #######################


> Neighbours evaluated; 205
> Selected Move:	3830	4	35	10	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 193 #######################


> Neighbours evaluated; 230
> Selected Move:	3860	3	18	30	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 194 #######################


> Neighbours evaluated; 117
> Selected Move:	3830	3	39	18	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 195 #######################


> Neighbours evaluated; 102
> Selected Move:	3850	3	8	34	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 196 #######################


> Neighbours evaluated; 124
> Selected Move:	3870	3	30	12	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 197 #######################


> Neighbours evaluated; 181
> Selected Move:	3870	4	10	22	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 198 #######################


> Neighbours evaluated; 187
> Selected Move:	3860	4	10	35	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 199 #######################


> Neighbours evaluated; 224
> Selected Move:	3875	1	-1	39	34100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 200 #######################


> Neighbours evaluated; 307
> Selected Move:	4320	1	-1	48	38600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 201 #######################


> Neighbours evaluated; 279
> Selected Move:	5235	1	-1	36	45100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 202 #######################


> Neighbours evaluated; 120
> Selected Move:	6790	1	-1	4	51600


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 203 #######################


> Neighbours evaluated; 165
> Selected Move:	6130	1	-1	29	57600


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  3  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 204 #######################


> Neighbours evaluated; 314
> Selected Move:	4840	1	-1	26	64100


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  1  3  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 205 #######################


> Neighbours evaluated; 187
> Selected Move:	3350	2	36	-1	57600


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 206 #######################


> Neighbours evaluated; 92
> Selected Move:	2510	2	4	-1	51100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 207 #######################


> Neighbours evaluated; 54
> Selected Move:	2250	2	26	-1	44600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 208 #######################


> Neighbours evaluated; 34
> Selected Move:	2360	2	10	-1	39100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 209 #######################


> Neighbours evaluated; 21
> Selected Move:	3215	2	29	-1	33100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 210 #######################


> Neighbours evaluated; 18
> Selected Move:	3720	2	39	-1	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 211 #######################


> Neighbours evaluated; 144
> Selected Move:	3760	3	48	37	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  1  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 212 #######################


> Neighbours evaluated; 76
> Selected Move:	3790	3	12	17	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  1  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 213 #######################


> Neighbours evaluated; 62
> Selected Move:	3790	4	22	35	28700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  1  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 214 #######################


> Neighbours evaluated; 46
> Selected Move:	3850	3	17	10	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  1  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 215 #######################


> Neighbours evaluated; 97
> Selected Move:	3870	3	37	12	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 216 #######################


> Neighbours evaluated; 140
> Selected Move:	3840	3	43	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 217 #######################


> Neighbours evaluated; 87
> Selected Move:	3840	4	35	10	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 218 #######################


> Neighbours evaluated; 101
> Selected Move:	3850	3	34	44	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 219 #######################


> Neighbours evaluated; 123
> Selected Move:	3840	3	22	13	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 220 #######################


> Neighbours evaluated; 95
> Selected Move:	3840	4	10	13	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 221 #######################


> Neighbours evaluated; 134
> Selected Move:	3820	3	10	21	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 222 #######################


> Neighbours evaluated; 173
> Selected Move:	3820	3	21	22	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 223 #######################


> Neighbours evaluated; 168
> Selected Move:	3810	3	22	27	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 224 #######################


> Neighbours evaluated; 107
> Selected Move:	3810	4	27	35	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 225 #######################


> Neighbours evaluated; 149
> Selected Move:	3820	3	27	10	30400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 226 #######################


> Neighbours evaluated; 228
> Selected Move:	4160	1	-1	22	36900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 227 #######################


> Neighbours evaluated; 96
> Selected Move:	5070	1	-1	21	43400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 228 #######################


> Neighbours evaluated; 64
> Selected Move:	6560	1	-1	29	49400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 229 #######################


> Neighbours evaluated; 21
> Selected Move:	8645	1	-1	26	55900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 230 #######################


> Neighbours evaluated; 48
> Selected Move:	8070	1	-1	36	62400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  1  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 231 #######################


> Neighbours evaluated; 56
> Selected Move:	6835	1	-1	46	68900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  1  0  1  0  0  0  0  0  1  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 232 #######################


> Neighbours evaluated; 453
> Selected Move:	4970	1	-1	15	74400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  1  0  1  0  0  0  0  0  1  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 233 #######################


> Neighbours evaluated; 220
> Selected Move:	3015	2	36	-1	67900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 234 #######################


> Neighbours evaluated; 162
> Selected Move:	1700	2	46	-1	61400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 235 #######################


> Neighbours evaluated; 57
> Selected Move:	985	2	26	-1	54900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 236 #######################


> Neighbours evaluated; 29
> Selected Move:	850	2	22	-1	48400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 237 #######################


> Neighbours evaluated; 35
> Selected Move:	1270	2	29	-1	42400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 238 #######################


> Neighbours evaluated; 40
> Selected Move:	2290	2	21	-1	35900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 239 #######################


> Neighbours evaluated; 24
> Selected Move:	3550	2	10	-1	30400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 240 #######################


> Neighbours evaluated; 49
> Selected Move:	3720	3	15	34	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 241 #######################


> Neighbours evaluated; 124
> Selected Move:	3750	3	35	10	28700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 242 #######################


> Neighbours evaluated; 130
> Selected Move:	3750	4	10	12	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  3  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 243 #######################


> Neighbours evaluated; 75
> Selected Move:	3775	3	12	22	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 244 #######################


> Neighbours evaluated; 133
> Selected Move:	3790	3	44	43	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 245 #######################


> Neighbours evaluated; 173
> Selected Move:	3835	3	48	35	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 246 #######################


> Neighbours evaluated; 91
> Selected Move:	3870	3	10	17	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 247 #######################


> Neighbours evaluated; 86
> Selected Move:	3870	4	13	22	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 248 #######################


> Neighbours evaluated; 87
> Selected Move:	3810	3	17	12	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 249 #######################


> Neighbours evaluated; 72
> Selected Move:	3810	4	13	22	28600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 250 #######################


> Neighbours evaluated; 121
> Selected Move:	3800	3	22	40	28400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 251 #######################


> Neighbours evaluated; 128
> Selected Move:	3800	4	13	35	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 252 #######################


> Neighbours evaluated; 42
> Selected Move:	3800	4	40	13	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 253 #######################


> Neighbours evaluated; 78
> Selected Move:	3800	4	13	35	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 254 #######################


> Neighbours evaluated; 74
> Selected Move:	3800	4	35	12	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  3  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 255 #######################


> Neighbours evaluated; 43
> Selected Move:	3850	3	12	28	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 256 #######################


> Neighbours evaluated; 91
> Selected Move:	3820	3	40	10	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 257 #######################


> Neighbours evaluated; 110
> Selected Move:	3860	3	28	2	29500


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 258 #######################


> Neighbours evaluated; 183
> Selected Move:	3890	3	34	39	29500


> New Y[]: 
	
	 0  0  3  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 259 #######################


> Neighbours evaluated; 311
> Selected Move:	3860	4	2	13	30200


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 260 #######################


> Neighbours evaluated; 344
> Selected Move:	3840	3	39	34	30200


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 261 #######################


> Neighbours evaluated; 296
> Selected Move:	3900	1	-1	39	34200


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 262 #######################


> Neighbours evaluated; 406
> Selected Move:	4350	1	-1	26	40700


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 263 #######################


> Neighbours evaluated; 301
> Selected Move:	5395	1	-1	28	46700


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 264 #######################


> Neighbours evaluated; 395
> Selected Move:	4670	1	-1	6	52200


> New Y[]: 
	
	 0  0  2  0  0  0  1  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 265 #######################


> Neighbours evaluated; 336
> Selected Move:	3700	2	35	-1	47200


> New Y[]: 
	
	 0  0  2  0  0  0  1  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 266 #######################


> Neighbours evaluated; 123
> Selected Move:	3250	2	26	-1	40700


> New Y[]: 
	
	 0  0  2  0  0  0  1  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 267 #######################


> Neighbours evaluated; 99
> Selected Move:	3300	2	6	-1	35200


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 268 #######################


> Neighbours evaluated; 72
> Selected Move:	3740	2	28	-1	29200


> New Y[]: 
	
	 0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 269 #######################


> Neighbours evaluated; 234
> Selected Move:	3810	3	2	22	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 270 #######################


> Neighbours evaluated; 164
> Selected Move:	3810	4	13	22	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 271 #######################


> Neighbours evaluated; 252
> Selected Move:	3815	3	34	35	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 272 #######################


> Neighbours evaluated; 146
> Selected Move:	3850	3	13	0	28600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 273 #######################


> Neighbours evaluated; 271
> Selected Move:	3940	3	39	12	28600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0    >new incumb.: 3940


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 274 #######################


> Neighbours evaluated; 140
> Selected Move:	3940	4	22	10	29700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 275 #######################


> Neighbours evaluated; 103
> Selected Move:	3900	3	10	21	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 276 #######################


> Neighbours evaluated; 118
> Selected Move:	3900	4	21	22	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 277 #######################


> Neighbours evaluated; 181
> Selected Move:	3880	3	21	13	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 278 #######################


> Neighbours evaluated; 99
> Selected Move:	3880	4	22	13	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 279 #######################


> Neighbours evaluated; 142
> Selected Move:	3840	3	13	2	29000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 280 #######################


> Neighbours evaluated; 134
> Selected Move:	3900	3	22	7	29000


> New Y[]: 
	
	 2  0  3  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 281 #######################


> Neighbours evaluated; 136
> Selected Move:	3900	4	2	7	28900


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 282 #######################


> Neighbours evaluated; 177
> Selected Move:	3930	3	12	10	30400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 283 #######################


> Neighbours evaluated; 266
> Selected Move:	4010	1	-1	12	34400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 284 #######################


> Neighbours evaluated; 348
> Selected Move:	4430	1	-1	21	40900


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 285 #######################


> Neighbours evaluated; 291
> Selected Move:	5440	1	-1	26	47400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 286 #######################


> Neighbours evaluated; 133
> Selected Move:	7070	1	-1	33	53400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 287 #######################


> Neighbours evaluated; 271
> Selected Move:	6285	1	-1	40	58900


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 288 #######################


> Neighbours evaluated; 513
> Selected Move:	4920	1	-1	27	63900


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 289 #######################


> Neighbours evaluated; 290
> Selected Move:	3400	2	40	-1	58400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 290 #######################


> Neighbours evaluated; 76
> Selected Move:	2450	2	26	-1	51900


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 291 #######################


> Neighbours evaluated; 56
> Selected Move:	2150	2	21	-1	45400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 292 #######################


> Neighbours evaluated; 23
> Selected Move:	2390	2	33	-1	39400


> New Y[]: 
	
	 2  0  1  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 293 #######################


> Neighbours evaluated; 9
> Selected Move:	3080	2	2	-1	33400


> New Y[]: 
	
	 2  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 294 #######################


> Neighbours evaluated; 9
> Selected Move:	3880	2	27	-1	28400


> New Y[]: 
	
	 2  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 295 #######################


> Neighbours evaluated; 147
> Selected Move:	3880	4	7	10	29700


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 296 #######################


> Neighbours evaluated; 91
> Selected Move:	3850	3	7	2	29200


> New Y[]: 
	
	 2  0  1  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 297 #######################


> Neighbours evaluated; 102
> Selected Move:	3850	4	10	2	28000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 298 #######################


> Neighbours evaluated; 161
> Selected Move:	3940	3	12	28	30000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 299 #######################


> Neighbours evaluated; 119
> Selected Move:	3890	3	10	6	30000


> New Y[]: 
	
	 2  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 300 #######################


> Neighbours evaluated; 123
> Selected Move:	3890	3	43	11	30000


> New Y[]: 
	
	 2  0  3  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 301 #######################


> Neighbours evaluated; 84
> Selected Move:	3890	3	35	14	30000


> New Y[]: 
	
	 2  0  3  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 302 #######################


> Neighbours evaluated; 88
> Selected Move:	3870	3	11	24	30000


> New Y[]: 
	
	 2  0  3  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 303 #######################


> Neighbours evaluated; 117
> Selected Move:	3880	3	14	35	30000


> New Y[]: 
	
	 2  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 304 #######################


> Neighbours evaluated; 135
> Selected Move:	3860	3	6	10	30000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 305 #######################


> Neighbours evaluated; 144
> Selected Move:	3860	3	35	14	30000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 306 #######################


> Neighbours evaluated; 134
> Selected Move:	3850	3	24	43	30000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 307 #######################


> Neighbours evaluated; 141
> Selected Move:	3860	3	10	27	29500


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 308 #######################


> Neighbours evaluated; 149
> Selected Move:	3870	3	2	22	30100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  3  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 309 #######################


> Neighbours evaluated; 243
> Selected Move:	3890	3	27	10	30600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 310 #######################


> Neighbours evaluated; 296
> Selected Move:	4160	1	-1	13	37100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 311 #######################


> Neighbours evaluated; 270
> Selected Move:	5075	1	-1	29	43100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  3  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 312 #######################


> Neighbours evaluated; 120
> Selected Move:	6550	1	-1	21	49600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  3  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 313 #######################


> Neighbours evaluated; 289
> Selected Move:	6025	1	-1	26	56100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  1  3  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 314 #######################


> Neighbours evaluated; 447
> Selected Move:	4850	1	-1	15	61600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  0  0  1  0  0  1  3  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 315 #######################


> Neighbours evaluated; 249
> Selected Move:	3470	2	28	-1	55600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  0  0  1  0  0  1  3  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 316 #######################


> Neighbours evaluated; 23
> Selected Move:	2680	2	26	-1	49100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  0  0  1  0  0  1  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 317 #######################


> Neighbours evaluated; 18
> Selected Move:	2480	2	13	-1	42600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  1  0  0  1  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 318 #######################


> Neighbours evaluated; 38
> Selected Move:	2850	2	29	-1	36600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 319 #######################


> Neighbours evaluated; 14
> Selected Move:	3785	2	21	-1	30100


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 320 #######################


> Neighbours evaluated; 119
> Selected Move:	3870	3	15	5	29600


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 321 #######################


> Neighbours evaluated; 122
> Selected Move:	3840	3	5	12	28600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 322 #######################


> Neighbours evaluated; 137
> Selected Move:	3880	3	10	21	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 323 #######################


> Neighbours evaluated; 112
> Selected Move:	3880	4	22	21	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 324 #######################


> Neighbours evaluated; 110
> Selected Move:	3870	3	18	39	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 325 #######################


> Neighbours evaluated; 153
> Selected Move:	3870	4	21	22	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 326 #######################


> Neighbours evaluated; 193
> Selected Move:	3870	3	14	35	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 327 #######################


> Neighbours evaluated; 175
> Selected Move:	3890	3	22	40	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 328 #######################


> Neighbours evaluated; 118
> Selected Move:	3890	4	40	21	28900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 329 #######################


> Neighbours evaluated; 184
> Selected Move:	3880	3	39	18	28900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 330 #######################


> Neighbours evaluated; 183
> Selected Move:	3880	4	21	40	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 331 #######################


> Neighbours evaluated; 199
> Selected Move:	3850	3	35	14	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 332 #######################


> Neighbours evaluated; 132
> Selected Move:	3850	4	40	21	28900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 333 #######################


> Neighbours evaluated; 169
> Selected Move:	3870	3	18	35	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 334 #######################


> Neighbours evaluated; 235
> Selected Move:	3860	3	40	22	30900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 335 #######################


> Neighbours evaluated; 295
> Selected Move:	3935	1	-1	39	34900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 336 #######################


> Neighbours evaluated; 407
> Selected Move:	4400	1	-1	5	39900


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 337 #######################


> Neighbours evaluated; 302
> Selected Move:	5370	1	-1	10	45400


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 338 #######################


> Neighbours evaluated; 139
> Selected Move:	6890	1	-1	26	51900


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 339 #######################


> Neighbours evaluated; 155
> Selected Move:	6200	1	-1	7	58400


> New Y[]: 
	
	 2  0  0  0  0  1  0  1  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 340 #######################


> Neighbours evaluated; 192
> Selected Move:	4870	1	-1	29	64400


> New Y[]: 
	
	 2  0  0  0  0  1  0  1  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 341 #######################


> Neighbours evaluated; 176
> Selected Move:	3395	2	7	-1	57900


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 342 #######################


> Neighbours evaluated; 42
> Selected Move:	2580	2	26	-1	51400


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 343 #######################


> Neighbours evaluated; 27
> Selected Move:	2265	2	22	-1	44900


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 344 #######################


> Neighbours evaluated; 27
> Selected Move:	2590	2	29	-1	38900


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 345 #######################


> Neighbours evaluated; 9
> Selected Move:	3330	2	10	-1	33400


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 346 #######################


> Neighbours evaluated; 13
> Selected Move:	3820	2	14	-1	28400


> New Y[]: 
	
	 2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 347 #######################


> Neighbours evaluated; 234
> Selected Move:	3870	3	5	22	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 348 #######################


> Neighbours evaluated; 189
> Selected Move:	3840	3	39	11	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 349 #######################


> Neighbours evaluated; 155
> Selected Move:	3840	4	21	22	29600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 350 #######################


> Neighbours evaluated; 195
> Selected Move:	3840	3	22	2	29000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 351 #######################


> Neighbours evaluated; 163
> Selected Move:	3850	3	11	14	30000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 352 #######################


> Neighbours evaluated; 92
> Selected Move:	3830	3	14	19	29000


> New Y[]: 
	
	 2  0  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 353 #######################


> Neighbours evaluated; 92
> Selected Move:	3880	3	2	7	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 354 #######################


> Neighbours evaluated; 115
> Selected Move:	3880	4	7	21	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 355 #######################


> Neighbours evaluated; 123
> Selected Move:	3880	3	35	14	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 356 #######################


> Neighbours evaluated; 86
> Selected Move:	3890	3	38	24	29900


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 357 #######################


> Neighbours evaluated; 129
> Selected Move:	3890	4	21	7	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 358 #######################


> Neighbours evaluated; 236
> Selected Move:	3880	3	24	38	29400


> New Y[]: 
	
	 2  0  0  0  0  0  0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 359 #######################


> Neighbours evaluated; 223
> Selected Move:	3870	3	7	24	29500


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 360 #######################


> Neighbours evaluated; 159
> Selected Move:	3870	4	24	12	29300


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 361 #######################


> Neighbours evaluated; 212
> Selected Move:	3930	1	-1	10	34800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 362 #######################


> Neighbours evaluated; 211
> Selected Move:	4390	1	-1	13	41300


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 363 #######################


> Neighbours evaluated; 245
> Selected Move:	5475	1	-1	29	47300


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 364 #######################


> Neighbours evaluated; 145
> Selected Move:	7060	1	-1	26	53800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 365 #######################


> Neighbours evaluated; 82
> Selected Move:	9285	1	-1	7	60300


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 366 #######################


> Neighbours evaluated; 213
> Selected Move:	8500	1	-1	28	66300


> New Y[]: 
	
	 2  0  0  0  0  0  0  1  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 367 #######################


> Neighbours evaluated; 359
> Selected Move:	7045	1	-1	2	72300


> New Y[]: 
	
	 2  0  1  0  0  0  0  1  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 368 #######################


> Neighbours evaluated; 479
> Selected Move:	5000	1	-1	35	77300


> New Y[]: 
	
	 2  0  1  0  0  0  0  1  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 369 #######################


> Neighbours evaluated; 166
> Selected Move:	2900	2	7	-1	70800


> New Y[]: 
	
	 2  0  1  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 370 #######################


> Neighbours evaluated; 10
> Selected Move:	1420	2	26	-1	64300


> New Y[]: 
	
	 2  0  1  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 371 #######################


> Neighbours evaluated; 9
> Selected Move:	575	2	2	-1	58300


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 372 #######################


> Neighbours evaluated; 7
> Selected Move:	260	2	13	-1	51800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 373 #######################


> Neighbours evaluated; 8
> Selected Move:	520	2	28	-1	45800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 374 #######################


> Neighbours evaluated; 7
> Selected Move:	1410	2	29	-1	39800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 375 #######################


> Neighbours evaluated; 7
> Selected Move:	2835	2	21	-1	33300


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 376 #######################


> Neighbours evaluated; 10
> Selected Move:	3720	4	0	10	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 377 #######################


> Neighbours evaluated; 59
> Selected Move:	3790	3	14	34	28600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 378 #######################


> Neighbours evaluated; 107
> Selected Move:	3790	4	10	12	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 379 #######################


> Neighbours evaluated; 77
> Selected Move:	3790	4	10	34	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 380 #######################


> Neighbours evaluated; 51
> Selected Move:	3790	4	12	10	28300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 381 #######################


> Neighbours evaluated; 106
> Selected Move:	3790	4	10	19	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 382 #######################


> Neighbours evaluated; 45
> Selected Move:	3790	4	19	24	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 383 #######################


> Neighbours evaluated; 45
> Selected Move:	3790	4	24	35	28600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 384 #######################


> Neighbours evaluated; 103
> Selected Move:	3790	4	34	10	27800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 385 #######################


> Neighbours evaluated; 128
> Selected Move:	3790	4	10	12	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 386 #######################


> Neighbours evaluated; 86
> Selected Move:	3790	4	12	19	28800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 387 #######################


> Neighbours evaluated; 92
> Selected Move:	3790	4	19	24	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 388 #######################


> Neighbours evaluated; 57
> Selected Move:	3840	3	24	21	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 389 #######################


> Neighbours evaluated; 73
> Selected Move:	3840	4	35	10	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 390 #######################


> Neighbours evaluated; 93
> Selected Move:	3840	4	10	21	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 391 #######################


> Neighbours evaluated; 110
> Selected Move:	3820	3	43	24	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 392 #######################


> Neighbours evaluated; 104
> Selected Move:	3830	3	10	13	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 393 #######################


> Neighbours evaluated; 140
> Selected Move:	3930	1	-1	48	34000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 394 #######################


> Neighbours evaluated; 268
> Selected Move:	4420	1	-1	10	39500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 395 #######################


> Neighbours evaluated; 102
> Selected Move:	5395	1	-1	29	45500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 396 #######################


> Neighbours evaluated; 33
> Selected Move:	6940	1	-1	26	52000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 397 #######################


> Neighbours evaluated; 52
> Selected Move:	9085	1	-1	7	58500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 398 #######################


> Neighbours evaluated; 144
> Selected Move:	8360	1	-1	36	65000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 399 #######################


> Neighbours evaluated; 300
> Selected Move:	6985	1	-1	46	71500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 400 #######################


> Neighbours evaluated; 480
> Selected Move:	4990	1	-1	6	77000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 401 #######################


> Neighbours evaluated; 434
> Selected Move:	2905	2	46	-1	70500


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 402 #######################


> Neighbours evaluated; 179
> Selected Move:	1470	2	36	-1	64000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 403 #######################


> Neighbours evaluated; 55
> Selected Move:	665	2	7	-1	57500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 404 #######################


> Neighbours evaluated; 5
> Selected Move:	440	2	26	-1	51000


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 405 #######################


> Neighbours evaluated; 8
> Selected Move:	780	2	29	-1	45000


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 406 #######################


> Neighbours evaluated; 18
> Selected Move:	1410	2	10	-1	39500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 407 #######################


> Neighbours evaluated; 21
> Selected Move:	2345	2	35	-1	34500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 408 #######################


> Neighbours evaluated; 15
> Selected Move:	3760	2	6	-1	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 409 #######################


> Neighbours evaluated; 89
> Selected Move:	3820	3	13	35	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  3  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 410 #######################


> Neighbours evaluated; 79
> Selected Move:	3820	4	21	35	28500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 411 #######################


> Neighbours evaluated; 137
> Selected Move:	3820	4	21	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  0  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 412 #######################


> Neighbours evaluated; 55
> Selected Move:	3820	4	35	21	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 413 #######################


> Neighbours evaluated; 93
> Selected Move:	3820	4	21	48	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 414 #######################


> Neighbours evaluated; 79
> Selected Move:	3830	3	48	13	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 415 #######################


> Neighbours evaluated; 97
> Selected Move:	3830	3	34	14	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  1  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 416 #######################


> Neighbours evaluated; 86
> Selected Move:	3820	3	24	43	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  1  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 417 #######################


> Neighbours evaluated; 89
> Selected Move:	3800	3	14	27	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  1  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 418 #######################


> Neighbours evaluated; 86
> Selected Move:	3790	3	27	17	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  1  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 419 #######################


> Neighbours evaluated; 113
> Selected Move:	3790	4	13	21	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 420 #######################


> Neighbours evaluated; 110
> Selected Move:	3760	3	12	18	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 421 #######################


> Neighbours evaluated; 95
> Selected Move:	3760	4	13	21	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 422 #######################


> Neighbours evaluated; 174
> Selected Move:	3750	3	18	34	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  1  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 423 #######################


> Neighbours evaluated; 187
> Selected Move:	3800	3	35	23	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  1  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 424 #######################


> Neighbours evaluated; 139
> Selected Move:	3810	3	17	24	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 425 #######################


> Neighbours evaluated; 290
> Selected Move:	3865	1	-1	10	34900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 426 #######################


> Neighbours evaluated; 295
> Selected Move:	4370	1	-1	33	40900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 427 #######################


> Neighbours evaluated; 213
> Selected Move:	5420	1	-1	26	47400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 428 #######################


> Neighbours evaluated; 83
> Selected Move:	7020	1	-1	36	53900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 429 #######################


> Neighbours evaluated; 82
> Selected Move:	9260	1	-1	7	60400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 430 #######################


> Neighbours evaluated; 237
> Selected Move:	8450	1	-1	2	66400


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 431 #######################


> Neighbours evaluated; 428
> Selected Move:	7020	1	-1	29	72400


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  0  1  0  0  0  1  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 432 #######################


> Neighbours evaluated; 570
> Selected Move:	4980	1	-1	28	78400


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  1  1  0  0  0  1  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 433 #######################


> Neighbours evaluated; 466
> Selected Move:	2795	2	36	-1	71900


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  1  0  1  1  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 434 #######################


> Neighbours evaluated; 247
> Selected Move:	1260	2	26	-1	65400


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  1  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 435 #######################


> Neighbours evaluated; 31
> Selected Move:	355	2	7	-1	58900


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  1  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 436 #######################


> Neighbours evaluated; 7
> Selected Move:	60	2	29	-1	52900


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 437 #######################


> Neighbours evaluated; 6
> Selected Move:	325	2	2	-1	46900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 438 #######################


> Neighbours evaluated; 27
> Selected Move:	1000	2	33	-1	40900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 439 #######################


> Neighbours evaluated; 31
> Selected Move:	2170	2	10	-1	35400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  3  0  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 440 #######################


> Neighbours evaluated; 20
> Selected Move:	3680	2	23	-1	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  3  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 441 #######################


> Neighbours evaluated; 117
> Selected Move:	3760	3	21	35	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 442 #######################


> Neighbours evaluated; 72
> Selected Move:	3760	4	13	35	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 443 #######################


> Neighbours evaluated; 88
> Selected Move:	3760	4	35	28	28800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  1  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 444 #######################


> Neighbours evaluated; 111
> Selected Move:	3810	3	34	14	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 445 #######################


> Neighbours evaluated; 44
> Selected Move:	3860	3	35	27	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  1  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 446 #######################


> Neighbours evaluated; 49
> Selected Move:	3860	4	13	28	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 447 #######################


> Neighbours evaluated; 103
> Selected Move:	3880	3	43	48	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 448 #######################


> Neighbours evaluated; 81
> Selected Move:	3770	3	19	18	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  1  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 449 #######################


> Neighbours evaluated; 94
> Selected Move:	3830	3	27	44	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 450 #######################


> Neighbours evaluated; 78
> Selected Move:	3850	3	24	8	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 451 #######################


> Neighbours evaluated; 60
> Selected Move:	3850	4	13	28	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 452 #######################


> Neighbours evaluated; 70
> Selected Move:	3830	3	8	24	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,25

## ITERATION 453 #######################


> Neighbours evaluated; 122
> Selected Move:	3780	3	24	11	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 454 #######################


> Neighbours evaluated; 58
> Selected Move:	3780	4	13	28	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 455 #######################


> Neighbours evaluated; 89
> Selected Move:	3790	3	11	27	30400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 456 #######################


> Neighbours evaluated; 111
> Selected Move:	3830	3	48	43	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 457 #######################


> Neighbours evaluated; 187
> Selected Move:	3935	1	-1	8	33900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 458 #######################


> Neighbours evaluated; 172
> Selected Move:	4410	1	-1	29	39900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 459 #######################


> Neighbours evaluated; 52
> Selected Move:	5420	1	-1	26	46400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 460 #######################


> Neighbours evaluated; 33
> Selected Move:	6950	1	-1	2	52400


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 461 #######################


> Neighbours evaluated; 115
> Selected Move:	6225	1	-1	7	58900


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 462 #######################


> Neighbours evaluated; 331
> Selected Move:	4850	1	-1	35	63900


> New Y[]: 
	
	 0  0  1  0  0  0  0  1  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 463 #######################


> Neighbours evaluated; 38
> Selected Move:	3420	2	7	-1	57400


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 464 #######################


> Neighbours evaluated; 45
> Selected Move:	2510	2	26	-1	50900


> New Y[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 465 #######################


> Neighbours evaluated; 25
> Selected Move:	2215	2	2	-1	44900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  1  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 466 #######################


> Neighbours evaluated; 22
> Selected Move:	2500	2	29	-1	38900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 467 #######################


> Neighbours evaluated; 17
> Selected Move:	3045	2	27	-1	33900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 468 #######################


> Neighbours evaluated; 16
> Selected Move:	3830	2	8	-1	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 469 #######################


> Neighbours evaluated; 79
> Selected Move:	3800	3	14	27	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 470 #######################


> Neighbours evaluated; 121
> Selected Move:	3770	3	27	17	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 471 #######################


> Neighbours evaluated; 135
> Selected Move:	3770	4	13	28	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 472 #######################


> Neighbours evaluated; 123
> Selected Move:	3740	3	17	39	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 473 #######################


> Neighbours evaluated; 135
> Selected Move:	3740	4	13	28	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 474 #######################


> Neighbours evaluated; 177
> Selected Move:	3820	3	44	10	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 475 #######################


> Neighbours evaluated; 114
> Selected Move:	3810	3	13	8	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 476 #######################


> Neighbours evaluated; 79
> Selected Move:	3810	4	8	10	28700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 477 #######################


> Neighbours evaluated; 162
> Selected Move:	3810	4	10	28	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 478 #######################


> Neighbours evaluated; 141
> Selected Move:	3830	3	28	22	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 479 #######################


> Neighbours evaluated; 230
> Selected Move:	3820	3	8	12	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 480 #######################


> Neighbours evaluated; 216
> Selected Move:	3830	3	18	34	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 481 #######################


> Neighbours evaluated; 199
> Selected Move:	3830	4	10	22	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 482 #######################


> Neighbours evaluated; 295
> Selected Move:	3830	4	10	35	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 483 #######################


> Neighbours evaluated; 323
> Selected Move:	3920	1	-1	18	33200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 484 #######################


> Neighbours evaluated; 305
> Selected Move:	4320	1	-1	48	37700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 485 #######################


> Neighbours evaluated; 274
> Selected Move:	5190	1	-1	36	44200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 486 #######################


> Neighbours evaluated; 107
> Selected Move:	6700	1	-1	4	50700


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,15

## ITERATION 487 #######################


> Neighbours evaluated; 53
> Selected Move:	8800	1	-1	26	57200


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 488 #######################


> Neighbours evaluated; 127
> Selected Move:	8160	1	-1	29	63200


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 489 #######################


> Neighbours evaluated; 195
> Selected Move:	6885	1	-1	7	69700


> New Y[]: 
	
	 0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 490 #######################


> Neighbours evaluated; 337
> Selected Move:	4960	1	-1	15	75200


> New Y[]: 
	
	 0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 491 #######################


> Neighbours evaluated; 115
> Selected Move:	2995	2	4	-1	68700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 492 #######################


> Neighbours evaluated; 45
> Selected Move:	1620	2	7	-1	62200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  1  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 493 #######################


> Neighbours evaluated; 63
> Selected Move:	945	2	36	-1	55700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  1  0  0  1  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 494 #######################


> Neighbours evaluated; 24
> Selected Move:	800	2	26	-1	49200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 495 #######################


> Neighbours evaluated; 26
> Selected Move:	1200	2	29	-1	43200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 496 #######################


> Neighbours evaluated; 21
> Selected Move:	1900	2	10	-1	37700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 497 #######################


> Neighbours evaluated; 13
> Selected Move:	3220	2	15	-1	32200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  1  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 498 #######################


> Neighbours evaluated; 33
> Selected Move:	3720	2	39	-1	28200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 499 #######################


> Neighbours evaluated; 203
> Selected Move:	3790	3	48	49	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  1  0  0  0  0  1  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5
________________________________________________________________

Best solution found: 3940
Run Termination time: 22.01.2010 17:41:39
Run duration: 00:25:56.2640132
________________________________________________________________
